POV-Ray : Newsgroups : povray.unofficial.patches : Iso-surfaces + emmitting media : Iso-surfaces + emmitting media Server Time
1 Sep 2024 12:22:59 EDT (-0400)
  Iso-surfaces + emmitting media  
From: Nekar Xenos
Date: 6 Jun 2001 05:56:00
Message: <3b1dfe30@news.povray.org>
Seeing this has to do with MegaPov I guess I have to post this here. I'm trying
to get a fire effect with iso surfaces and I keep getting dark shaded areas.
I've tried lot's of different types of emmiting media and I still can't get it
right.

I'll post the code I'm using to p.t.s-f.

Regards

--
/* Nekar Xenos */#local N=<-20,40,100>;#local K=<20,-40,100>;#local R=seed(0);
blob{#while((K-N).x>0)#local X=N;#local N=N+<rand(R),rand(R),1>/3;#local N=(
vlength(N-K)<vlength(X-K)?N:2*X-N);sphere{<N.y,-N.x,N.z>,1,1 scale .02}sphere{N
,1,1 scale.02}sphere{<-N.x-40,N.y,N.z>1,1 scale.01}sphere{<N.x+40,-N.y,N.z>1,1
scale.01 }#end pigment{rgbt 1}interior{media{emission <2,4,5>*5}}hollow}


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.